XCOM 2
Allies Unknown Species Mod: Turians
Visar 1–10 av 11 poster
< 1  2 >
Uppdatering: 4 jun, 2017 @ 13:01

Turians shouldn't spawn with invisible torsos anymore, ME3 Palaven assets folded into the mod itself to remove It as a requirement.

Uppdatering: 6 feb, 2017 @ 8:39

switched torso filtering so you can wear custom mod armors without turians being stuck permanently invisible. Won't work with Ruler armors, however.

Uppdatering: 4 feb, 2017 @ 11:53

1.2 update - Male turian invisible heads switched to Palaven one, so they use proper skin tones for the generic male turian head

Uppdatering: 31 dec, 2016 @ 6:35

Supports and now requires Kexx's Palaven pack. Will break customizations of existing Turians and needs to be fixed via the customization menu

Uppdatering: 14 nov, 2016 @ 10:28

Uppdatering: 28 sep, 2016 @ 19:14

Uppdatering: 24 sep, 2016 @ 14:55

1.04 update: Fixed wrong heads being issued to Turians. Added encyclopedia entry to XCOM Archives.

Uppdatering: 22 sep, 2016 @ 5:17

Nerfed aim of rookie difficulty turians.

Uppdatering: 8 sep, 2016 @ 0:00

Enabled the species to be used for custom mission rewards, custom POI rewards.

Also enabled support for the upcoming feature of being able to buy levelled non-human soldiers at Resistance HQ or Black Market

Uppdatering: 7 sep, 2016 @ 22:08

Did a slight bit of altering to see if it could help deal with class issues.