XCOM 2
M96 MATTOCK
Viser 11–20 av 25 bidrag
< 1  2  3 >
Oppdatering: 9. sep. 2016 @ 10.21

Added new HD icon
Added new Skeleton Mesh made by E3245

Oppdatering: 9. sep. 2016 @ 5.52

Corrected a bug with T2 research not giving an upgraded weapon.

Oppdatering: 8. sep. 2016 @ 16.00

Added suppresion animation directly to weapon.
Tweak the sound effects to give it more variety.

Oppdatering: 8. sep. 2016 @ 2.47

Added new semi-auto firing animation
Altered the firing visual effects slightly
Added monikers to tier variations, Mag = (M) / Beam = (B)

Oppdatering: 7. sep. 2016 @ 8.10

Corrected issue with higher tier versions showing in armory before unlocking.

Oppdatering: 6. sep. 2016 @ 20.46

Corrected issue with the Mattock tracer effect;
It was pointing to the Avengers effect, so if you did not have the avenger you had no tracers. Fixed now.

Oppdatering: 5. sep. 2016 @ 17.57

Reduced volume again, should now be about right.

Oppdatering: 5. sep. 2016 @ 17.36

Updated sound levels for firing effect. Reduced overall volume.

Oppdatering: 4. sep. 2016 @ 9.32

Corrected error with mis-matched tech tiers between schematic and weapon templates.

Oppdatering: 4. sep. 2016 @ 9.19

Corrected issue with missing tactical text and information.