Arma 3
K-9 Hermes
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Uppdatering: 31 jul, 2019 @ 17:13

tweaked: JIP/isdedicated bug when adding actions in multiplayer (WIP)

Uppdatering: 11 maj, 2019 @ 13:22

fixed multiplayer addaction code

Uppdatering: 8 maj, 2019 @ 18:14

added leash action to add/remove/reattach leash at will
tweaked attack AI while on/off leash
added server command to send actions to multiplayer players

Uppdatering: 6 maj, 2019 @ 19:21

removed action to load/unload k-9
k-9 automatically boards vehicle of owner and disembarks when owner gets out
added parachute to k-9 when owner ejects in the air and k-9 is above 150 meters
tweaked: attack automatically stops after bad guy dies

Uppdatering: 5 maj, 2019 @ 7:15

hotfix for hideobject

Uppdatering: 4 maj, 2019 @ 11:15

Added leash (Thank you duda for the technique)
Tweaked movement when K-9 runs to end of leash
Tweaked command names

Uppdatering: 1 maj, 2019 @ 14:42

added respawn capability by setting time in seconds between death and respawn
fixed petting k-9 action, works with all dogs for all players (including other dogs placed without this module)

Uppdatering: 27 okt, 2017 @ 18:33

changed object type from agent to unit to support future multiplayer plans
adjusted movement speed thresholds

Uppdatering: 3 apr, 2017 @ 15:33

Added option to get in/out k9 from vehicle so your dog can travel with the owner

Uppdatering: 24 nov, 2016 @ 17:34

added "Pet K-9" option for owners (WIP) // TODO: make it possible for any players to pet K9