Arma 3
K-9 Hermes
Mostrando 21-30 de 64 aportaciones
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Actualización: 20 ABR 2022 a las 12:42 p. m.

fixed k9 stuck after end of leash reached
fixed k9 running off without command to attack ("Get em")
add action to pick up ball on the ground

Actualización: 19 ABR 2022 a las 9:14 p. m.

fixed stuck after killing enemy

Actualización: 16 ABR 2022 a las 3:56 p. m.

fixed bug where she could get stuck after releasing from leash and chasing after her ball/enemy
better tracked animations so they stop glitching as much
added back in the spawn for multiple doggos

Actualización: 15 ABR 2022 a las 3:26 p. m.

fixed mine detection where dog stops, sits, barks to warn of mines near
fixed fetch throw strength
fixed leash not stopping dog from attacking/running off
fixed animation smoothness/increased speeds
fixed error from last update associated with the leash
added a ton of remote exec code to broadcast to all clients (please note any errors or problems if this causes lag)

Actualización: 12 ABR 2022 a las 6:22 a. m.

made all remoteexec functions broadcast instead of server only

Actualización: 23 MAR 2022 a las 6:59 a. m.

made get em action available regardless whether player is looking at target

Actualización: 30 ENE 2022 a las 6:37 p. m.

fixed animation error for unarmed petting actions
added support for Innutcik mod (k-9 with vest)

Actualización: 11 ENE 2022 a las 4:35 p. m.

changed selection of units that synchronized triggers use to include units in trigger area

Actualización: 9 ENE 2022 a las 6:42 p. m.

fixed typo preventing adding actions in multiplayer
tweaked JIP option by object

Actualización: 14 NOV 2021 a las 9:25 a. m.

hotfix for typo