Arma 3
K-9 Hermes
Показване на 31 — 40 от 64 постъпления
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Обновление: 12 ноем. 2021 в 13:05

tweaked server support for addactions, hopefully this works for all dedicated and regular servers

Обновление: 24 окт. 2021 в 17:54

corrected way animations were selected for unarmed when throwing the ball and/or petting hermes

Обновление: 16 ян. 2021 в 8:52

isglobal changed to zero

Обновление: 15 ян. 2021 в 7:46

fixed config to include objects within synced triggers' area

Обновление: 26 юли 2020 в 14:58

moved code for actions from client to server side as remote exec (may require adding k9_fnc_getem, k9_fnc_leash, k9_fnc_pet, k9_fnc_putawayball, k9_fnc_throw, and k9_fnc_fetch to CfgRemoteExec security)
added animation for throwing the ball
adjusted animation for petting the dog

Обновление: 23 юли 2020 в 13:41

fix for dedicated servers where client zero would not have access to their K-9

Обновление: 13 юли 2020 в 16:30

adjusted following distance of enemy units so runners/sprinters can still be attacked
added wolf easter egg under specific conditions

Обновление: 11 юли 2020 в 13:00

added support for ACE medical damage

Обновление: 11 юни 2020 в 12:53

fixed problem with dog not following in all situations

Обновление: 15 май 2020 в 12:03

made object variables global public