Counter-Strike 2

Counter-Strike 2

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Update: 28 Oct, 2016 @ 10:04am

Update: 20 Oct, 2016 @ 5:02am

Update: 18 Oct, 2016 @ 11:31pm

Update: 14 Oct, 2016 @ 6:32am

Update: 23 Sep, 2016 @ 5:30am

Update: 18 Sep, 2016 @ 12:24am

Update: 14 Sep, 2016 @ 6:41am

Update: 10 Sep, 2016 @ 9:05am

Update: 7 Sep, 2016 @ 7:25am

-Updated the screenshots on workshop page
-Fixed lamp props sticking through roofs
-Changed the overall all lighting just a bit less yellow
-Added pallets under the car in A site so it doesn't float in the air (it needs to be slightly elevated to cover your head fully)
-Lowered the truck in CT yard just a bit so that you can now see a bit more than just the head of a player standing there (the truck is almost unpenetrable with weapons)
-Added detail props and overlays (signs, graffiti, physics props and such)
-Very minor optimisation that is probably canceled out by all the physics props that I added :D

Update: 4 Sep, 2016 @ 1:08am

-Changed some wall textures (probably temporary)
-Added even more angles for Terrorists to peek truck from
-Fixed the spawns so that theres 3 spawns for both teams now
-Fixed the glowing paintings bug
-Changed color of the office connector door(s) to grey
-Added some exterior props
-Added more props to T spawn
-Added a bit more cover to CT spawn
-Added more boxes, next to boxes
-Added grenade clipping to a part of tunnel to prevent missthrows
-Minor vandalism
-Minor optimisation