RimWorld
Hospitality
目前顯示第 41-50 項,共 177 項
< 1 ... 3  4  5  6  7 ... 18 >
更新:2021 年 8 月 7 日 @ 上午 3:11

- Hotfix: RimWorld 1.2 groups don't spawn

更新:2021 年 8 月 2 日 @ 上午 8:19

- Fix: Guests shopping forever
- Fix: Guests enslaving prisoners recruit them to their faction
- Fix: Medical guest bed can't be set back to medical
- Fix: Regenerating drug policies on load, so new mods can add drugs for guests
- Fix: Not showing colonist/prisoner/slave option on guest beds
- Tweak: Regeneration guest food restrictions on load
- Tweak: Gift chance is now only affected by the visit score
- Tweak: Showing ideology of guests and faction as icon on guest list
- Tweak: Made guest tab a little prettier

更新:2021 年 7 月 24 日 @ 上午 5:10

- Fix: Error when guest tab is open while last guest leaves the map
- Fix: Added default resistance value for mods that didn't set it

更新:2021 年 7 月 21 日 @ 下午 12:22

- Hotfix: Error when no shopping area is set

更新:2021 年 7 月 20 日 @ 上午 8:53

- Hotfix: Multiplayer support

更新:2021 年 7 月 20 日 @ 上午 3:31

- More fixes applied to 1.2 version
- Fix: Broken shopping area selector
- Fix: Made spawning guest inventory more robust against broken objects from mods

更新:2021 年 7 月 19 日 @ 上午 6:44

- Updated to 1.3
- New: Guests now eventually optimize their apparel, so they will wear what you gift them if appropriate
- New: Added debug action to remove broken groups (so you don't have to edit your savegame)
- New: Alert when guests have nothing to eat
- Fix: Guests walking outside of their area if not absolutely necessary
- Fix: Recruited guests still act like guests
- Fix: Guests won't claim player walls when smoothing them
- Fix: Guests now have dedicated food restrictions
- Fix: When recruiting a faction leader, a new one will be elected
- Fix: Guests won't hang around in bed all day anymore
- Fix: Recruited guests now get the default drug policy
- Fix: Another shot at fixing guests leaving failure when pawns were improperly removed from map
- Fix: Art is now properly preserved when creating guest beds
- Tweak: Spread lord arrival check over multiple ticks, and caching arrived pawns to improve performance
- Tweak: Caching guest alerts
- Tweak: You can not toggle refusing guests until beds have been built in the map options
- Tweak: Guests afraid dialog now shows the name of the faction
- Tweak: There is a change that rejected groups don't stick around
- Tweak: Improved code for guests restocking their food
- Tweak: Guests now use vanilla gifting system, but with Hospitality score for chance
- Tweak: Guests will only leave during the day
- Performance improvements

更新:2021 年 6 月 10 日 @ 上午 9:24

Fixes and optimization by simplyWiri:
- Performance optimizations
- Fix: Bug caused by real ruins spawning guest beds before world loads
- Fix: Incompatibility with WTH
- Fix: Dead guests no longer reserve beds

Note that this is a massive update and might cause issues. If you run into any of them, please post a CTRL-F12 log link.

更新:2021 年 5 月 17 日 @ 上午 8:59

- Hotfix: Missing beds

更新:2021 年 5 月 17 日 @ 上午 3:33

- Fix: Weapon gets dropped when pawn is put to bed, which breaks "Where Is My Weapon" behavior
- Fix: Guest beds listed in architect menu due to mod conflict
- Fix: Automated check for guest drug policies
- Fix: Guest beds can get borked and can't be removed
- Fix: Guests taking player's drugs for social relaxing