RimWorld
Hospitality
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Update: 6 mei 2021 om 1:58

Rolled back because guests use drugs for free.

Update: 3 mei 2021 om 7:19

- Fix: Weapon gets dropped when pawn is put to bed, which breaks "Where Is My Weapon" behavior
- Fix: Guest beds listed in architect menu due to mod conflict
- Fix: Automated check for guest drug policies
- Fix: Guest beds can get borked and can't be removed

Update: 16 jan 2021 om 11:56

- Fix: Pawntable faction colunm conflict by krypt-lynx
- Fix: Mod references
- Fix: Made group spawning not fail for people with outdated RimWorld

Update: 2 jan 2021 om 5:46

- Fix: Hotfix for interruptions
- New: PortugueseBrazilian 1.2 by Bambinoff[github.com]

Update: 27 dec 2020 om 7:09

- New: New banner
- New: Manhunters and mental breaks make guests afraid to come
- New: Option to disable friendlies dropping their inventory when downed
- Fix: Guests wouldn't equip apparel that they buy
- Fix: Don't interrupt eating guests
- Fix: Exclude bestower from spawning as guest
- Fix: Compatibility with Elder Things bed-likes
- Tweak: Patch optimization for beds by Wiri
- Tweak: Guests now find their exit point via flood fill; This hopefully lets us avoid danger and find the closest exit

Update: 13 sep 2020 om 7:06

- Tweak: Renamed "Manage Defaults" to "Map Settings"
- Fix: Wrong guests marked with "-" in guest list

Update: 6 sep 2020 om 5:04

- Fix: Dragon's Descent compatibility
- Fix: Quest related pawns can't spawn as guests now
- Fix: Guests getting kicked out of bed on load
- Fix: Recruit button being unclear
- Tweak: Empire faction will trigger death acidifier on recruited pawns; these will only join by force

Update: 15 aug 2020 om 3:24

- Fix: Multiplayer bug

Update: 14 aug 2020 om 6:23

Rollback due to multiplayer bug

Update: 14 aug 2020 om 3:46

- New: Multiplayer support (thanks to NotFood!)
- Fix: Recruit button worked when it shouldn't
- Fix: Bug where beds stay claimed by previous guests