ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Currency [OPEN SOURCE] (Discontinued)
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Uppdatering: 15 aug, 2017 @ 10:27

  • changed trade actor origin details to modify supply and demand values for items with harvest multi
  • corrected delivery cycle to 60 minutes

Uppdatering: 14 aug, 2017 @ 6:05

  • added engram description update for price reset script command
  • corrected button validity checks for quantity and create custom blueprint widgets
  • updated PlayerTrader create contract and remove all contracts widget
  • fixed false update for supply demand item description on trade table counterpart

Uppdatering: 13 aug, 2017 @ 15:43

  • Widget for CustomBlueprint creation now catches negative values

Uppdatering: 13 aug, 2017 @ 5:17

  • changed tradeitemdetails struct to carry supplydemand and tradetype instead of separated supply and demand values
  • NPCTrader corrected supply demand decrease value if autofillmax was exceeded, to no longer remove everything except 1 fill rate
  • drastically decreased speed of trade actor and trade item scans, to improve server performance (only servers with StatisticsProcessor are affected)
  • increased frequency for price pulling from web api

Uppdatering: 4 aug, 2017 @ 6:47

  • corrected supply demand item description for also taking current price changes into account
  • corrected missing contract ID for custom blueprints after server restart

Uppdatering: 3 aug, 2017 @ 15:52

  • changed tradelog time from Now to UTC Now
  • corrected price pulling issue

Uppdatering: 2 aug, 2017 @ 14:32

  • added missing supply and demand update multicast after trade cluster change for NPCTraders
  • removed nearly equal filtering for new price suggestions

Uppdatering: 2 aug, 2017 @ 4:52

  • changed log levels for StatisticsProcessor
  • reduced complexity of table identification
  • increased delay for new prices pulling

Uppdatering: 1 aug, 2017 @ 7:43

  • corrected gus.ini reading for S&D values
  • reenabled color regions for NPCTables
  • fixed issue with CustomSellTable not recognizing items - already existing blueprints have to be recreated
  • renewed style of create custom blueprint widget

Uppdatering: 31 jul, 2017 @ 10:04

  • corrected NPC SellTable calculation