RimWorld
[A16] Psychology
Mostrando 11-20 de 83 aportaciones
< 1  2  3  4 ... 9 >
Actualización: 29 ENE 2017 a las 9:56 p. m.

Accidental mis-upload.

Actualización: 29 ENE 2017 a las 5:21 a. m.

Fixed a bug where happy mayors were actually LESS likely to run for re-election.

Actualización: 29 ENE 2017 a las 4:40 a. m.

Fixed error thrown when all pawns are asleep and the colony has a mayor.
Polyamorous pawns are now satisfied if they all sleep in the same room together.

Actualización: 29 ENE 2017 a las 3:37 a. m.

More memory-related fixes, and some balance tweaks.

Actualización: 29 ENE 2017 a las 12:03 a. m.

Also made it so that mayor visit thoughts of the same mood value should group together.

Actualización: 29 ENE 2017 a las 12:01 a. m.

Turns out the dynamic thoughts weren't saving properly after all. Now they are.

Actualización: 28 ENE 2017 a las 11:15 p. m.

Refined the conversation thought-keeping process to work properly, for real this time.

Actualización: 28 ENE 2017 a las 10:43 p. m.

Fixed a bug that was causing pawns to discard negative conversation thoughts.

Actualización: 28 ENE 2017 a las 5:42 p. m.

Fixed a bug where some thoughts wouldn't be loaded properly from saves. They still saved properly and will now load properly.

Actualización: 28 ENE 2017 a las 4:59 p. m.

Methadone now actually works properly.