Arma 3
Dynamic Recon Ops - Sahrani
Wyświetlanie 61-70 z 91 pozycji
< 1 ... 5  6  7  8  9  10 >
Aktualizacja: 24 października 2016 o godz. 13:52

Aktualizacja: 24 października 2016 o godz. 6:59

  • Whitelisting for spectated sides should work for clients in MP games
  • Failsafe for respawning without primary weapon
  • Fixed failure condition for factions without UAVs but holding UAV terminals
  • Diagnostics added to AI respawns
  • Fixed players not given correct side for OPFOR/INDFOR factions

Aktualizacja: 23 października 2016 o godz. 9:38

Hotfix: many issues with the use of non-blufor factions causing tasks not to be assigned among other problems. Apologies to all affected by this over the last couple of days!

Aktualizacja: 22 października 2016 o godz. 12:14

  • Loadouts are now saved on death so respawning will not refill ammo
  • AI units will retain their Nudge action after respawn

Aktualizacja: 22 października 2016 o godz. 7:39

  • Fixed: garrisons around objectives were not present
  • Tweaked values of patrols, infantry can be spread further from the AO centre
  • Tweaked values of garrisons for better distribution of units
  • Possible fix for incomplete missions

Aktualizacja: 22 października 2016 o godz. 2:53

  • Revive disable option added
  • JIP players should be moved to the team lead's position
  • Diagnostics added for mission completion and support issues
  • Parachutes will no longer be given as a respawn loadout after air insertion

Aktualizacja: 16 października 2016 o godz. 1:57

  • Hotfix: temporarily removed Team Planning camera

Aktualizacja: 15 października 2016 o godz. 8:49

  • Observation tasks no longer completable in spectator mode
  • New Team Planning menu camera for all players
  • Various fixes for supports on MP hosted and dedicated servers
  • Supports will now attempt to spawn further away if their minimum range requires
  • Spectator mode allows access to 1st and 3rd person of all friendly units
  • Fixed: Some recon tasks missing cancel links
  • Fixed: Mission would not complete after team switch in SP
  • Fixed: Reactive tasks would not be given properly after team switch in SP

Aktualizacja: 14 października 2016 o godz. 2:07

  • Improved dynamic respawn positioning
  • Fixed bug with building garrison data types
  • Fixed bug with Team Planning menu data reload after setting insertion position
  • Committed Team Planning menu positioning (menu will no longer appear to jump while loading)

Aktualizacja: 13 października 2016 o godz. 10:16

  • Roaming civilians will no longer spawn on night missions, but civilians that are part of occupation AOs will still be present
  • Supports should now work on dedicated servers
  • Supports will now favour positions closer to the AO
  • Extract heli should pay less attention to enemies and therefore not bug out of hot LZs due to threat
  • Improved ground start location to take into account some edge cases
  • Observe tasks can now be completed by players using UAVs
  • Corrected radio message in reactive HVT task
  • Added autosave on entering the AO in SP games
  • Intro music now separated based on day/night, new tracks added