Tabletop Simulator

Tabletop Simulator

Shattered Ascension (Nova Version)
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Update: 13 Jan, 2017 @ 8:52am

- Updated the image of the Rosetta map token.

Update: 13 Jan, 2017 @ 8:28am

- Added a map token for the 6P Rosetta map, in the playtesting maps bag.

Update: 8 Jan, 2017 @ 1:34pm

- moved the map spawning code from the Global script to a dedicated library object
- updated all the map tokens to work with this new library instead of the Global Script
- Corrected spawning position problems with most duels maps and 4 rings+ maps.

Update: 8 Jan, 2017 @ 9:39am

- Added "Attacker" and "Defender" labels to the Dice Roller

Update: 8 Jan, 2017 @ 9:11am

- Added a finalisation step to GameStarter: "Click to exclude the Prospect Strategy Card (4-7-8 players)"
- Added conditions for some finalisation steps of GameStarter, for example it will only say to remove Imperial and Sovereign if there are 2 players
- GameStarter used "Magisterial" to designate the Imperial Special Objective. This is fixed.
- Adjusted the spawning positions of flags on the victory point track to the new victory point track.

Update: 8 Jan, 2017 @ 9:09am

Update: 8 Jan, 2017 @ 8:12am

- The voting hidden zones have been spaced out more venly with scripting, as well as the voting zone labels and the voting cards

Update: 8 Jan, 2017 @ 4:46am

- Map token bags have been made grey

Update: 8 Jan, 2017 @ 4:41am

- Hit tokens have been made smaller
- The Eldorado map token has had its thumbnail changed, and has been moved to the "Maps for play-testing" bag

Update: 29 Dec, 2016 @ 3:00am

- FIxed the stage I public objective deck not loading properly.