Tabletop Simulator

Tabletop Simulator

Shattered Ascension (Nova Version)
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Update: 31 Jul, 2017 @ 7:39am

- New 3 player map: Heralds by Bardo http://www.astralvault.net/games/forum/viewtopic.php?f=23&p=16813#p16813

Update: 24 Jun, 2017 @ 11:00am

- Improved wormholes by the use of the new redux textures
- Flippable wormholes now show both wormhole types on each side
- Lowered the height at which tokens were spawned to be close to the tiles

Update: 19 Jun, 2017 @ 11:27am

- Fixed the position of the LetnevTHR flag on Advanced Fighters: It was on Type IV Drive

Update: 18 Jun, 2017 @ 11:46am

- Added the definition of "stable wormhole" in the starting note, as it is a new term that is used in some Secret Objectives.

Update: 17 Jun, 2017 @ 12:58pm

- Added a setting to Game Starter: Reveal Artifacts. If this setting is enabled, artefacts will be flipped face up on maps spawned by map tokens. (Also works if the map was already spawned)

Update: 17 Jun, 2017 @ 12:11pm

- Game Starter will spawn (or not) Racial Objectives depending on whether this option is enabled or disabled in the settings screen

Update: 17 Jun, 2017 @ 8:35am

- Fixed a bug that had the Game Starter spawn the actual Creuss Home System (instead of the Creuss Gate) in the map

Update: 17 Jun, 2017 @ 6:54am

- Game starter can now display a new page of races: test races. Races can be made incompatible with others, and unavailable for random dealing
- Added LetnevTHR, Thrombozyt's version of Letnev to the game starter.

Update: 12 Jun, 2017 @ 1:31pm

- Reduced the size of the image used for the draft for the new Secret Objective deck, and updated the mod accordingly

Update: 12 Jun, 2017 @ 12:41pm

- Added the draft of the new Secret Objective deck as the default
- Saved a copy of the old Secret Objective Deck in a bottom box
- Added a starting note (gets deleted when clicking "New Game")