Tabletop Simulator

Tabletop Simulator

Shattered Ascension (Nova Version)
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Update: 25 Mar, 2020 @ 2:52pm

Update: 27 Jan, 2020 @ 12:21pm

- Fixed planet cards deck spawning under the table instead of above when using a map token

Update: 3 Dec, 2019 @ 2:15pm

- VoteCalculator script: Fixed an issue where the Home System planets of JolNar were swapped for counting votes

Update: 12 Oct, 2019 @ 1:35am

- A bug has been reported with the automatic vote counter system: after reloading a game where a Lazax Survivors token was placed on a vote counter, the token did not give +3 votes anymore, and removing it from the vote counter lead to a permanent -3 votes.
However, I could not reproduce this bug, so I cannot fix it for now. If you encounter this bug, please report it to me, along with what you did that could have triggered it.

- As a countermeasure, I made it so that removing all Lazax Survivors tokens from a vote counter resets the variable instead of setting it to negative. So if you encounter the problem described above, removing all Lazax Survivors token from the vote counter and placing them back will fix it and let you keep playing. I also added this behaviour to all the tokens that modify votes just in case.

Update: 9 Oct, 2019 @ 11:17am

- New maps: [4] Upward Spiral by ThLunarian and [4] Deadzone by Ekabulat

Update: 1 Oct, 2019 @ 12:51pm

- Fixed a bug where Yin's flag and command counter would respawn on the assembly board instead of their location on Yin's player board when picked up/ or destroyed

Update: 22 Sep, 2019 @ 1:57am

- The vote calculator now correctly takes into account the racial ability of Virus (half votes, round up)

Update: 15 Sep, 2019 @ 1:03am

- Made Creuss units a little transparent to reflect their ghost theme

Update: 14 Sep, 2019 @ 1:08pm

- Bugfix: setup will no longer break when a random race is chosen and bids upon a Home System

Update: 14 Sep, 2019 @ 10:34am