From The Depths
ProtecTech Industries (down until we figure out what parts will be integrated in vanilla FtD)
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Ενημέρωση: 21 Σεπ 2016 στις 5:41

2.8: ToolBox content update
- [added] Laser combiner and laser multipurpose problems are now detected
- [added] The obsolete blocks are now listed in the 'problems'
- [added] It is now possible to select all or clear all problem types
- [modified] APS problem detection now include no loaded shells (a symptom of an incompatibility between the shell length and the firing piece gauge)
- [modified] The previously saved problem types in the ToolBoxes won't be loaded correctly, you need to re-select the ones you want (if you want all of them then just change the ToolBox view and come back to the problems, or remove and replace the ToolBox)
- [fixed] No more ToolBox GUI wrecked when a launchpad has a problem
- [fixed] Weapons only controlled by an Anti-Missiles Cannon Controller are no longer in the 'problems' list

Ενημέρωση: 20 Σεπ 2016 στις 10:42

2.7: ToolBox content update
- [added] APS firing pieces that have some unconnected ammo intake are now in the 'Problems' list
- [added] Naval, Land and Fortress card problem detection
- [added] Ammo controller, electric engine, weapons problems detection
- [added] cylinders with problems are now listed and outlined
- [added] Rudder and propulsion components with problems now detected
- [added] HeartStone and particle cannon problems detection
- [improved] When you select some problems only in the 'Problem' section of the ToolBox, then only these problems will be outlined in orange as long as the ToolBox stays in that mode
- [improved] It is now possible to control the selected block when looking at the blocks with problems
- [fixed] The dotted design is now displayed again when you use the toolbox to access the intakes of an APS firing piece

Ενημέρωση: 9 Σεπ 2016 στις 13:02

2.7.6: Updated for FtD v1.95886 + ToolBox fixes
- [fixed] No more exception when outlining a radar gimbal (it resulted in some outlining missing)
- [fixed] The item's sub-objects are now outlined (but not animated or correctly placed, and the original one is still displayed, which can lead to strange behaviours)
- [fixed] The Aerial AI card was always having a problem, it is no longer the case if it is connected to a mainframe that is in 'Combat', 'Fleet move' or 'Patrol mode
- [fixed] When you build an engine block, it no longer disconnects all the other engines

Ενημέρωση: 5 Σεπ 2016 στις 9:54

2.7.5: ToolBox fixes
- [added] Tips of the day added
- [fixed] When a barrel is separated from its firing piece, it's now outlined in red
- [fixed] The blocks that should be hidden when displaying important blocks only are now hidden back when their outlining is removed
- [fixed] When you change the selected block (outlined in dark blue), the previous one is un-outlined correctly
- [fixed] The Logic COMMAND GUI now display the list of buttons
- [fixed] The Logic Button now works correctly

Ενημέρωση: 2 Σεπ 2016 στις 12:06

2.7.4: Updated for FtD v1.95885 + ToolBox enhancement
- [added] The ToolBox can now outline the blocks that have some problems
- [added] The ToolBox can now display the list of blocks that have some problems
- [added] The ToolBox can now display the list of blocks that are in the multi-blocks system currently selected in the build mode
- [fixed] The outlining do not blink anymore
- [fixed] The outlining now works with several mainconstructs
- [fixed] The internal values are now correct when several mainconstructs have an ALB
- [fixed] In the Logic Action or the ToolBox, when you have selected a block (so it's in red in the dotted design), when you exit the GUI and come back again it is now still selected
- [fixed] The outlined in red barrels are now correctly managed when re-connected

Ενημέρωση: 31 Αυγ 2016 στις 12:49

2.7.3: Updated for FtD v1.95883 + ToolBox enhancement
- [fixed] The number of beltfeed autoloaders wasn't displayed
- [added] The ToolBox can now outline the unconnected blocks of the multi-blocks systems
- [added] The ToolBox can now outline the filtered blocks that are displayed in the selection list
- [added] The ToolBox can now outline the blocks that are controlled the ACBs in the selection list
- [changed] The ToolBox now uses the Logic Action code, so there are some GUI modification
- [fixed] The enhanced APS gauge limiter now works at more than 500mm
- [fixed] When the light intensity is set to 100% it is now be set to 10 instead of 1

Ενημέρωση: 24 Αυγ 2016 στις 6:55

2.7.1: Bug fixes
- [added] New APS cannon controls and selection in the Logic Action
- [changed] The positions in the inventory of the input feeder, ammo controller and customizers has been changed to match the new positions of the original blocks in FtD
- [improved] More information about the enhanced APS firing piece in its in-game tooltip (number of autoloaders, coolers and hydraulic absorbers) (visible only if no shells are loaded)
- [fixed] The name of the Ammo Controller is now saved properly
- [fixed] The name of the APS firing piece is now displayed in its title

Ενημέρωση: 22 Αυγ 2016 στις 12:38

2.6: Helium pump improvement
- [added] When there's a leak, the helium goes out 10 times slower for each leak that is above water, the rate for the leaks underwater is unchanged
- [fixed] There is a bug in FtD which makes the air (and helium) pumps not to update the leak status when certain blocks are added/removed or when these specific blocks are destroyed/repaired. It is now fixed (the air pump is also fixed)

Ενημέρωση: 22 Αυγ 2016 στις 8:52

2.5: Updated for FtD v1.95882 + Enhanced helium pumps added
- [added] Enhanced helium pumps
- [fixed] The mobile part of the lever is now paintable

Ενημέρωση: 17 Αυγ 2016 στις 16:40

2.4: Updated for FtD v1.95880 + ALB content added
- [added] New input values: Electric power fraction and quantity; minimum and maximum enemy altitude
- [added] New input values: AI states and PID values
- [added] New input values: Current target information (distance, bearing, altitude, etc.)
- [fixed] The ALB block can now connect to the AI from all sides