XCOM 2
Legacy SpecOps Class
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Aggiornamento: 4 ago 2016, 12:27

Changed Combat Knife Spec (-1 cooldown instead of charges) and Throwing Knife Spec (+15 aim)
Changed Plant X4 to be a free action and Trigger X4 only activatable when not plantet this round.
Fixed knife damge bonus not working.

Aggiornamento: 3 ago 2016, 16:16

Added XComStealthOverhaul.ini

Aggiornamento: 1 ago 2016, 16:51

Compatibility Patch for my silencer mod.

Aggiornamento: 28 lug 2016, 17:03

Fix buggy squad concealment break

Aggiornamento: 27 lug 2016, 17:30

add pod activation on silent kills

Aggiornamento: 26 lug 2016, 10:33

Fix implacable and reaper bug with silent takedown

Aggiornamento: 25 lug 2016, 18:03

Fixed some issues with stealth kills and tactical reloads.
Capped detection modifier at 0.5 for stealth kill calculations.

Aggiornamento: 15 lug 2016, 19:34

Aggiornamento: 15 lug 2016, 5:31

Stealth kill overhaul

Aggiornamento: 9 lug 2016, 5:28

Fixed issues with Musashi_Gamestate_Takedown after loading tactial