Space Engineers

Space Engineers

Industrial Cockpits and More!
目前顯示第 1-10 項,共 26 項
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更新:2017 年 4 月 2 日 @ 上午 10:50

Glass, when playing on Low/Medium Texture Quality, will no longer be Uber-Pink.
Issue was my texture wasn't even (256x256) - fixed now.

更新:2017 年 3 月 30 日 @ 下午 2:09

Fixed block icons (Special thanks to XOCLIW! for getting the missing .bat from the SDK)

更新:2017 年 3 月 18 日 @ 下午 1:24

Glass is no longer invertaglass, it is no longer a glowing uber light, Sektan was kind enough to help me sort it out, and now, glass, is glass once again!

更新:2017 年 2 月 7 日 @ 上午 8:23

Fixed the pink textures on the "Flight Seat" LODs, thank you to those who pointed this out- should have fixed this ages ago.

更新:2017 年 1 月 31 日 @ 上午 10:38

Fixed pink texture on Connector's LOD

更新:2017 年 1 月 3 日 @ 下午 1:28

NO MORE CTD!
Special thanks to Rexxar & one of the KSH devs for finding the issue causing it!
(It had to do with LOD models, calling an LOD model, of itself... loop)

更新:2016 年 12 月 29 日 @ 上午 10:39

"Fixed" pink glass, it's still there, but for some reason compltely invisable now.
ALERT! CTD is still present with 'mini' conveyors.

更新:2016 年 12 月 2 日 @ 上午 7:23

Finally added the connector, that, took, too, long.
-.-

更新:2016 年 11 月 1 日 @ 下午 2:32

Added Cockpit Connector Converter.
A block to better allow Industiral Cockpit 2 to flow into the 'medium' conveyor blocks, and stay in form with the rest of this mods blocks.
This was a requested block on my Patreon, & I believe YouTube. Thank you for your suggestion.

更新:2016 年 9 月 22 日 @ 下午 6:37

Industrial Cockpit 2 has been tweaked, and it's back end now has a specific port for Large & Small conveyors. The 'interact' prompt to get into the front of it, is also larger.