Space Engineers

Space Engineers

Easy Automation V2.0
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更新于:2021 年 8 月 15 日 上午 11:13

V 2.044
Added ability for Variables to reference other Variables in text (useful for passing a compiled variable as a run argument for a Programmable block)
Added a Closing round bracket to the list of ending characters for variable v in InsertVars method on line 1694 so it could recognize the end of the variable name that is at the end of enclosing brackets.

更新于:2021 年 5 月 29 日 上午 8:29

v2.043
-Added the ability have EA2 code in the Custom Data field of any block, not just LCD's.
-As a result the "Show Properties" and "Show Actions" statements now require a debug LCD to be shown.
-Multiple LCD's can now be named as the debug LCD and all will show the debug info. This works in the same way that Named Groups work when referencing other blocks.

更新于:2020 年 9 月 27 日 上午 10:03

V2.042
Added the ability to use negative angles with rotors and hinges (to account for using hinges that have negative lower limits) with the Rotate and ShortRotate statements.

更新于:2020 年 9 月 26 日 上午 9:21

V2.041
- Addressed Keen's change to how rotors deal with being out of the set limit range. Rotors should now be functioning correctly and be able to rotate counter clockwise once again.

更新于:2020 年 5 月 21 日 下午 6:53

v2.040
- Added ability for Rename statement to use variables like the Write statements do. You can't use Rename if your block name contains a \

更新于:2020 年 4 月 25 日 上午 8:24

v2.039-2
- returned actVal variable to proper scope.

更新于:2020 年 4 月 24 日 下午 5:05

V2.039
- Fixed bug introduced in v2.038 due to the reqval variable being removed from the proper scope. Reverted scope to the greater then and less then logic in the HandleIfWhen block.

更新于:2020 年 1 月 30 日 下午 7:35

V2.038
-Fixed a bug with the >> and << logic.

更新于:2019 年 8 月 11 日 上午 8:43

更新于:2019 年 8 月 10 日 上午 10:14

V2.037
-removed the sum of the gravity vector and replaced it with the magnitude of the vector. eg
natural gravity magnitude of MyCockpit.
This should give the gravity in meters per second as was intended.
this will work with natural, artificial, and total gravity statements.