Space Engineers

Space Engineers

Easy Automation V2.0
Viser 51-60 af 65 forekomster
< 1  2  3  4  5  6  7 >
Opdatering: 27. aug. 2016 kl. 15:38

Fixed bug with Tokenization of the math statment.
It should handle property calls correctly now.

Opdatering: 26. aug. 2016 kl. 0:35

Comented out the Algebra test Echo.

Opdatering: 25. aug. 2016 kl. 23:48

Added Simple Algebra functionality to the Variables codeBlock. Will update the Steam Guide when I have the time. Until then here is an example of some code that works.

@Variables{ 
newPos = math(((Current position of Piston 1 + 3)/
(Current position of Piston 3 + 6))
* ((Current position of Piston 2 * 3) + 1 
+ 4 * 5)) 


@RotorPisitonLink{ 
Velocity of TestRotor = newPos
}

Opdatering: 22. aug. 2016 kl. 19:47

Opdatering: 21. aug. 2016 kl. 22:49

Opdatering: 21. aug. 2016 kl. 22:32

Fixed a bug with the "Rename" statement not continuing on to the next line of LCD code. Big thanks to Vaagventje for finding this one.

Opdatering: 18. aug. 2016 kl. 19:17

Opdatering: 18. aug. 2016 kl. 19:10

Opdatering: 10. juli 2016 kl. 14:20

V2.003
- Fixed problem with "Run" statement

Opdatering: 6. juni 2016 kl. 21:43

V2.002

-Fixed bug with milti word Property statements
-Fixed bug with Action statements that changed Blink interval, lenght, and offset