Stellaris

Stellaris

Improved Space Battles [Graphics]
Showing 31-40 of 47 entries
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Update: 29 Jun, 2016 @ 8:19am

Further reduced opacity of aura circles. They are now almost invisible unless stacked.

Update: 26 Jun, 2016 @ 2:07am

Fixed ringworld scale bug with latest update.

Update: 25 Jun, 2016 @ 7:40pm

Tweaked the effects for large scourge projectile weapon

Update: 21 Jun, 2016 @ 1:47pm

1.2.0 beta compatibility update.

Update: 17 Jun, 2016 @ 2:16am

Fixed ringworld scaling issues.

Update: 11 Jun, 2016 @ 4:25am

Greatly reduced the opacity of the aura range circles. They can still be seen but should now be much less prominent.

Update: 10 Jun, 2016 @ 5:40am

Edited some of the more distinct hit sounds to make them less annoying (tachyon hit and distant plasma hit)

Update: 7 Jun, 2016 @ 1:59am

Fleet scale increased slightly.

Update: 6 Jun, 2016 @ 3:56am

Updated Kinetic artillery/mass driver tracer effects. Comparison screenshots[imgur.com]

Update: 3 Jun, 2016 @ 9:45pm

Tweaked laser values to fix some display bugs. Tweaked plasma bolts again.