XCOM 2
[Vanilla] AK-47
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更新: 2016年10月3日 @ 19時18分

Release ver: 1.30
-New AO maps for the weapons.

更新: 2016年9月8日 @ 14時49分

Release ver: 1.22
-No more custom XComClassData.ini. The default category is now the rifle. I will ignore any and all requests for this feature to return because it's not worth the hassle.

更新: 2016年9月2日 @ 18時07分

Release ver: 1.21
-Fixed a couple of materials.
-Replaced the old material with a new material set for the weapon.

更新: 2016年7月10日 @ 10時44分

Release ver: 1.20
-Added Underfolded Stock Upgrade to the AK47. This makes the stock and body separate from the main weapon.
-Added a new Metalmask for the AK47 Base Mesh.

更新: 2016年6月7日 @ 12時33分

Wrong Tags, whoops.

更新: 2016年6月7日 @ 12時28分

Release ver: 1.11
-Reverted the SoundCue's sound multiplier to 1.0

更新: 2016年6月4日 @ 18時54分

Restored the mod to its rightful state.

更新: 2016年6月4日 @ 13時45分

"Modbuddy fucked up this mod" update

更新: 2016年6月2日 @ 20時31分

Release ver: 1.10
-Split the package into two packages, one for graphical assets, the other for data, such as archetypes, sounds, particle effects. Should be easier to upload hotfixes within Unreal's packages, and for modders to replace sounds and whatnot.
-Replaced the lame mono weapon firing sounds with high quality stereo ones.
-Replaced the shell casing mesh with a 7.62x39 shell casing mesh, to make the weapon feel more realistic.

更新: 2016年5月31日 @ 14時26分

Release ver: 1.01
-Added compatibility for Grimy Loot Mod.
-Attempted to fix a bug where some people were getting jet black weapons.
*Another possible solution would be to sub to all of my weapon mods. For some strange reason, it fixes the black bug issue for some people.