Space Engineers

Space Engineers

Pirates Are Coming - New Pirates , Scaled Spawn (alpha)
Ergebnisse 1–10 von 18
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Update: 22. Jul. 2016 um 7:16

Sightly increase chanse of drones firing fixed weapon

Update: 13. Jul. 2016 um 5:31

Fixed some ship/station not spawn
Few change script

Update: 2. Jun. 2016 um 5:18

Change Formidable mk.1 chase if player ship size is over 100 meters.(Reduce from 300+ meters)

Update: 1. Jun. 2016 um 6:22

Fixed Indecisive mk.1 not work
Fixed large/small mine self destruction

Update: 31. Mai 2016 um 6:16

Minor improved pirate drone script

Update: 26. Mai 2016 um 5:09

Decrease station antenna range to 10km.
Adds New Function : If you leave from pirate station/ship antenna range, antenna will turn off.
(Drones spawn from antenna. If antenna power is off, drones are not spawn.)

Update: 24. Mai 2016 um 8:02

Added "Wreckage and Furious" Random Encounter

Update: 23. Mai 2016 um 5:28

Update: 21. Mai 2016 um 8:13

Added truely wrecked Irresistible mk.1. You can choose leave, or salvage at the risk.

Update: 21. Mai 2016 um 4:48

Add "Minefield" new random encounter
Fixed Repulse mk.1(standalone) are not working
Recompile mod files character code to UTF-8 without BOM(Will work non english SE client...?)