Stellaris
Svafa's Expanded Species Traits
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Atualização: 16/mai./2020 às 1:13

Atualização: 20/abr./2020 às 13:52

Atualização: 29/fev./2020 às 10:23

Atualização: 22/jun./2019 às 23:56

Updated for 2.3.2

Atualização: 23/dez./2018 às 16:00

Updated modifiers for most remaining trait modifiers to reflect changes in 2.2 naming:
ship_upkeep_mult changed to ships_upkeep_mult
army_upkeep_mult changed to armies_upkeep_mult
planet_building_cost_mult changed to planet_buildings_cost_mult

Atualização: 22/dez./2018 às 16:35

Added new icon images for the traits Carapace and Hydrophobic, courtesy of Nordikaman.

Atualização: 20/dez./2018 às 0:33

Added localisation for mod_planet_pops_food_upkeep_mult
Credit to Granhyt's Additional Traits for finding the modifier.

Atualização: 20/dez./2018 às 0:07

Initial 2.2 Compatibility Patch

Several naming conventions changed:
planet_jobs_xxx_produces_mult (used for food/minerals/energy, engineering/physics/society research)
planet_pops_xxx_upkeep_mult (used for food and robotics)
country_influence_produces_mult (replaces old faction influence gain)
pop_amenities_usage_mult (replaces other species happiness in vanilla traits)
pop_growth_from_immigration (replaces pop migration speed)
pop_cat_xxx_happiness (new)
pop_housing_usage_mult (used for some happiness bonuses)

Some trait modifiers tweaked or changed:
Multidextrous: +5% Food/Minerals/Energy Production changed to +5% All Jobs Production
Herbivorous: +10% Other Species Happiness changed to -10% Amenities Usage
Elecrogenic Defense: +500 Energy Storage disabled until can fix
Subterranean: -5% Building Cost disabled until can fix
Spaceborn: -20% Migration Time changed to +20% Growth from Immigration
Relic of the Past: +1 Monthly Influence changed to +50% Unity Production (probably overpowered)
Toxic: +10% Tomb World Habitability changed to +20% Tomb World Habitability
Empathic: +10% Other Species Happiness changed to +20% Worker/Slave Happiness
Abhorrent: -10% Other Species Happiness changed to -20% Worker/Slave Happiness
Cannibalistic: -5% Other Species Happiness changed to -5% Worker/Slave Happiness
Parasitic: -5% Other Species Happiness changed to +5% Amenities Usage
Symbiotic: +5% Other Species Happiness changed to -5% Amenities Usage
Symbiotic: +5% Trust Growth changed to -5% Housing Usage
Bioships: -10% Ship Upkeep disabled until can fix
Organic Construction: -5% Building Cost disabled until can fix
Swarm Tactics: -10% Ship/Army Upkeep disabled until can fix
Epimorphosis: -10% Army Upkeep disabled until can fix

Crossbreeding Potential Added to Traits:
Multidextrous, Lithovore, Carnivorous, Herbivorous, Autotrophic, Electrovore, Electroreceptors, Scavengers, Eidetic Memory, Neural Network, Subterranean, Amphibious, Parthenogenetic

Atualização: 1/jun./2018 às 21:05

Initial Upload

Atualização: 19/abr./2018 às 20:38

Added compatibility files for ExNihil's !Core Game Mechanics: Buildings mod.

The mod will also now fire a country event that sets the flag svafa_expanded_traits_active, allowing other mods to check whether a game is using my mod or not.