Stellaris

Stellaris

Flexible Core Planet Cap & Resettlement Cost (2.8)
Ergebnisse 1–10 von 31
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Update: 11. Nov. 2020 um 11:36

Updated to 2.8, fixed an issue where trying to reset envoys reset ship cap.

Update: 20. Mai 2020 um 0:53

Mod updated, removed the +50 Envoy mission to prevent people ctding their game with it, it seems the game doesn't want that many envoys, adding up all the available options puts you on +38 which at least in my test did not crash.

The Reset for envoys does not work, it seems they are saved differently to other modifiers. Not sure what a possible solution for this might be (nor if it's needed that badly)

Not sure if the game will show it as compatible or not, for some reason Stellaris just ignores my edits to the .mod file and reverst them ... -.-

Other than that it seems to be working as intended, the new edict system does not seem to affect it.

Update: 10. Apr. 2020 um 23:01

(Hopefully) fixed crash issues for 50 envoy option.

Update: 25. Mrz. 2020 um 14:22

Update: 25. Mrz. 2020 um 13:35

Update: 22. Mrz. 2020 um 0:22

Update: 6. Jun. 2019 um 7:52

Initial Upload

Update: 26. Dez. 2018 um 3:11

Initial Upload

Update: 26. Dez. 2018 um 2:32

Initial Upload

Update: 11. Dez. 2018 um 8:58

Initial Upload