Sid Meier's Civilization V

Sid Meier's Civilization V

Awesome Brazil - Better Carnival
Mostrando 1-9 de 9 aportaciones
Actualización: 14 MAY 2016 a las 5:43 a. m.

Rebalance (cos it'd been nerfed too much). Carnival jungle land grab happens for all jungle improvements in cap and puppetted cities.

Actualización: 13 MAY 2016 a las 1:43 a. m.

Nerfed the Carnival land grab cos AI Brazil was a monster. Now only plantations and brazilwood camps claim jungle.

Actualización: 11 MAY 2016 a las 1:27 p. m.

1. Fixed a bug that didn't correctly assign a tile to a city
2. Removed prior workaround

Actualización: 10 MAY 2016 a las 7:36 p. m.

1. Fixed issue when AI Brazil is eliminated Brazilian tiles remain on the map. No more.
2. Border exp. rebalance (cos it was crazy OP!! And the AI are super incredibly efficient at using it)

Actualización: 6 MAY 2016 a las 7:40 a. m.

Normalize border expansion rate better with The Inuit civ/mod. (The AI is very efficient at playing Awesome Brasil :)

Actualización: 1 MAY 2016 a las 3:07 p. m.

1. Fixed a bug preventing AI Brazil from expanding borders during Carnival
2. Restrict land grab to plains and grasslands (not tundra)

Actualización: 30 ABR 2016 a las 4:59 p. m.

Updated the UA wording. Include marsh for more contigious Carnival land grab

Actualización: 28 ABR 2016 a las 2:30 a. m.

Added missing XML

Actualización: 28 ABR 2016 a las 2:03 a. m.