Europa Universalis IV

Europa Universalis IV

Organic Culture Transmission
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更新: 2016年6月30日 @ 17時17分

Minor update to fix a typo in the event file

更新: 2016年6月30日 @ 12時12分

Updated to reflect 4 new cultures

更新: 2016年6月7日 @ 11時21分

Reupload

更新: 2016年6月7日 @ 11時16分

-Updated to reflect 8 new cultures and 1 culture added in Reworked Cultures

更新: 2016年5月27日 @ 16時54分

-Reupload, hopefully this will take?

更新: 2016年5月27日 @ 12時42分

-Additional update to fix issue with old province modifiers not clearing when you have culture shifted. Seems to be working now.

更新: 2016年5月24日 @ 17時22分

Updated cultures to reflect new cultures added in Reworked Cultures
Fixed some minor issues with events not handling all cultures correctly

更新: 2016年5月18日 @ 9時54分

Updated for 1.17.x.x

更新: 2016年5月10日 @ 4時59分

- Updated modifiers to ensure that all ideas, national ideas and policies that affect culture conversion speed and accepted culture threshold have corresponding modifiers in OCT.
- Expanded modifier compatability to ideas, national ideas and policies from The Idea Variation and Extended Timeline mods
- Expanded and rebalanced modifiers that affect conversion speed, details of changes below and also found in explanation thread linked on main page:
• Has owner accepted culture (.8)
• Is part of owner culture group (.8)
• Is part of owner super culture (.9) (Super cultures are mod identified groupings: western european, eastern european, middle eastern, altaic, african, east asian, SE asian, indian, etc)
• Is part of a neighbooring super culture (.95) (for example states that are part of the east European super culture will get bonus to convert provinces with cultures from West European, Middle Eastern and Alatic super cultures)
• All neighboring provinces have primary culture or hybridized culture (.75)
• Religion in province is not state religion but is part of state religion group (.9) (Orthodox province when owner is Catholic)
• Local culture from a different culture group then primary (1.2)
• Does not follow state religion (1.2)
• Terrain (scaled - hills, highlands, savannah, steppe (1.05), jungle, marsh (1.2), glacier, mountain, desert, coastal desert (1.3) )
• Government Type (tribal, siberian council, native (1.4), despotic monarch, feudal monarchy, iqta, daimyo, shogun, steppe horde (1.2))
• Government Type (administrative monarchy, absolute monarchy, theocracy, english monarchy, elective monarchy (0.95))

更新: 2016年5月7日 @ 5時36分

- Reworked events related to application of 'Accepted Culture Balancer' to properly deal with cultural unions. This handles all culture groups that are supported in vanilla and recommended mods.