Don't Starve Together
[Hk]Config++
61–70 из 89
< 1 ... 5  6  7  8  9 >
Обновление: 10 ноя. 2017 г. в 16:32

Обновление: 31 окт. 2017 г. в 13:24

Обновление: 28 окт. 2017 г. в 16:23

Обновление: 13 окт. 2017 г. в 8:24

Обновление: 13 окт. 2017 г. в 7:15

Fixed:
* unused option included in config
* missing starting_items_unsafe/starting_items_experimental config options
Added:
* no_grass_geckos - disables grass -> grass gecko random convertions
* regrow_rate - changes rate of plants regrow
* berries_cycles - number of times berries can be harvested
* stronger_eyeturrets - allow making Shootious Houndiuses stronger... or plain broken. "Strongest" (data==3) wins vs Deerclops, Moose/Goose, Bearger and Dragonfly!
* no_blight - disables blight spread/random infections - even in worlds with blight enabled in worldgen!

Обновление: 12 окт. 2017 г. в 14:27

Added optional safe way of giving starting items (that will not break anything if another mod adds starting items too).
Bugs:
* invalid option included in config,
* no unsafe/experimental options for starting items in config.

Обновление: 12 окт. 2017 г. в 13:10

Обновление: 12 окт. 2017 г. в 11:47

Обновление: 12 окт. 2017 г. в 11:06

Added fixed starting items and fastbuilder perk

Обновление: 11 окт. 2017 г. в 8:20

Added option to spawn Ancient Fuelweaver and Reanimated Skeleton outside the caves.
Note that AF requires Ancient Gateway with inserted Ancient Key nearby.