XCOM 2
Grimy's Loot Mod
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Uppdatering: 16 jun, 2016 @ 22:48

ammo abilities remove the previous ability
lightning hands upgrade now hides the vanilla lightning hands ability

Uppdatering: 15 jun, 2016 @ 13:35

uialert screen listener cleans up after itself now, just in case it didn't already.

Uppdatering: 15 jun, 2016 @ 13:30

fixed medisatchel upgrades
frag grenades are still available even after plasma grenades have been researched

Uppdatering: 13 jun, 2016 @ 11:37

updated localization
fixed ammo synthesizer targeting the wrong weapon if your soldier had a pistol.

Uppdatering: 12 jun, 2016 @ 6:49

updated localization
fixed broken blade + thunder and lightning

Uppdatering: 11 jun, 2016 @ 21:48

updated localization

Uppdatering: 9 jun, 2016 @ 20:23

stimplant upgrade no longer destroys your armor

Uppdatering: 9 jun, 2016 @ 19:45

added new 3 primary weapon upgrades, epic tier.

Uppdatering: 9 jun, 2016 @ 5:33

fixed absorption field

Uppdatering: 8 jun, 2016 @ 6:17

Tweaked primary/armor/sidearmo drop rate distributions.