XCOM 2
Grimy's Loot Mod
147件中 91-100 を表示
< 1 ... 8  9  10  11  12 ... 15 >
更新: 2016年5月26日 @ 19時40分

refactored some code to better hide abilities when they're out of charges
Added 3 new basic armor upgrades
Added 21 new epic primary weapon upgrades
Improved the ratio of good drops in the epic primary upgrade affix table

更新: 2016年5月24日 @ 9時21分

refactored some code and made a few ability icons disappear when they are out of charges.

更新: 2016年5月24日 @ 7時04分

fixed the battlescanner armor upgrade

更新: 2016年5月22日 @ 14時02分

fixed a few passives that were showing up as actives

更新: 2016年5月20日 @ 12時51分

fixed attachments for alien ruler items

更新: 2016年5月20日 @ 10時27分

Updated localization, finalized some code for an upcoming class mod.

更新: 2016年5月18日 @ 12時24分

Removed grenade launcher variants, which means items may disappear from some campaigns, sorry guys.
Altered the implementation of grenade launchers, they're completely upgrade based now, and scale up to legendary tier like everything else.
Rebalanced alien ruler drops. Boltcaster only drops from rifle tables, and not shotgun, sniper rifle, or cannon tables.

更新: 2016年5月16日 @ 20時25分

New Console Command to give colored nicknames to items

更新: 2016年5月16日 @ 13時45分

Updated upgrades to play better with tertiary, quaternary, etc inventory slots

updated psi ability upgrades, fingers crossed they work properly.

更新: 2016年5月15日 @ 18時57分

Updated alert images for conventional tier primary weapons