Euro Truck Simulator 2

Euro Truck Simulator 2

Sound Fixes Pack v25.47.1 - ETS2
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Update: 3 Jun, 2021 @ 9:05pm

v21.39

Dynamically enhanced sound of driving over sleeper lines at lower speeds (useful for sleeper lines featured in the Iberia DLC).
Custom exterior suspension sounds finally restored.
Authentically volume balanced high quality gravel sounds.
Deleted excess reverb from the default automated gate sound.
Real engine sounds added to the BMW S1000RR in the Motorcycle Traffic Pack by Jazzycat.
Applied BMW S1000RR sounds as the default motorcycle sound in the Motorcycle Traffic Pack by Jazzycat (temporary until the rest of individual motorcycle sounds are done).
Optimizations for sound files without quality loss.
Compatibility updates for ETS2 1.41 experimental open beta. Only compatible with single-player for now. [ETS2 edition]

Update: 22 May, 2021 @ 4:01pm

Added FMOD compatible "safe mode" for upcoming 1.41 game version

Update: 18 May, 2021 @ 2:40am

v21.38

Implemented realistic sounds for the Saab JAS 39 Gripen jet fighter random event, replacing the default Saab JAS 39 Gripen jet sounds.
The sound is mixed so it sounds accurate at each angle - a true 3D sound! [ETS2 edition]

Replaced 2 default air brake sound variants.
Finetuned sound of flags in the wind.

Update: 15 May, 2021 @ 5:53pm

v21.37

Implemented subtle sounds of flags in the wind.
Added wind turbine sounds for more wind turbine variants.
Optimizations for sound files without quality loss.

Update: 11 May, 2021 @ 2:48pm

v21.36

Modified the default lift axle sound to use custom sound volume attenuation curves.
Custom sound volume attenuation curves adjusted for air brake sounds.
Optimizations for files without quality loss.

Update: 4 May, 2021 @ 8:15pm

v21.35

1.39 support dropped on Steam Workshop in preparation for 1.41.
Added general sounds for ocean waves.

Update: 30 Apr, 2021 @ 6:16pm

v21.34

Subtle variations implemented for the default wiper stick sound.

Update: 29 Apr, 2021 @ 3:09am

v21.33 + v21.32

Replaced the default short Boeing engine sound loop (which doesn't follow the plane) for takeoffs and landings with general airport runway ambience.
This sound is softer and has a higher distance range so it's audible within the airport area and won't feel unrealistic when a plane isn't present.

Extended range and added extra layer for the sound of Boeing 737 taxiing.
3D positioned default lift axle sound to be closer to the axle (correct me if it should be closer to the engine).
Removed 1 air brake sound variant.
Reduced some sound file sizes without quality loss.
Reduced cooldown for air brake sounds.

Subtle variations implemented for the default light switch sound.
Slight reduction in volume for PrePass transponder sounds for weigh stations.
Reduced file size without quality loss.

Update: 24 Apr, 2021 @ 10:55pm

v21.31

Get ready for plane spotting! Realistic distant and closeup sounds have been added to the flyby animation of the Boeing 737.
It will also sound different if it flies directly above you and will sound a tiny bit louder at night due to the effects of refraction.

Reduced helicopter sound file size without quality loss.

For modders: reefer.soundref file is now deleted.
reefer_up.soundref and reefer_down.soundref will be used instead for the respective trailer brace sound event (applies to reefer trailer sounds).

Update: 22 Apr, 2021 @ 12:34am

v21.30

Reduced sound volume of helicopters, after finding out most fly way too low in the game and would be too frequently annoying at its previous volume.