America's Army: Proving Grounds

America's Army: Proving Grounds

Urban Assault Night
Visualizzazione di 1-6 elementi su 6
Aggiornamento: 27 mar 2016, 16:59

A coalition convoy was raided and cargo was stolen. It has been confirmed, that insurgents are based in residental area of city.

Great Job by Kenny ! In the remake of original map AA2.

Modify by Gofio Nigth version.

Aggiornamento: 3 mar 2016, 3:06

A coalition convoy was raided and cargo was stolen. It has been confirmed, that insurgents are based in residental area of city.

Remake the ligths.
solved fix in dark zones.
Fix the ambient sound war.

Aggiornamento: 28 feb 2016, 4:10

A coalition convoy was raided and cargo was stolen. It has been confirmed, that insurgents are based in residental area of city.

Update 2.0

More darkness
Ligth nigth more realistic.
New sounds nigth.

Aggiornamento: 24 feb 2016, 16:14

A coalition convoy was raided and cargo was stolen. It has been confirmed, that insurgents are based in residental area of city.

Thank you "Kenny" For Your Hard work with imports textures, meshes, and remaked the map AA2 Urban assault.

Credits for him.

Aggiornamento: 24 feb 2016, 6:24

A coalition convoy was raided and cargo was stolen. It has been confirmed, that insurgents are based in residental area of city.

Credit to "Kenny" For Your Hard Work In the Base Map. With out you, this not is possible.

AA2 Export textures, meshes, etc to AAPG.

Added ambience war sounds, Added ligths, Smoke efects, edit some ajust in the fog.

Aggiornamento: 23 feb 2016, 8:15

Last nigth A coalition convoy was raided and cargo was stolen. It has been confirmed, that insurgents are based in residental area of city.