ARK: Survival Evolved
Resource Stacks
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Обновление: 4 март 2016 в 19:39

- Sparkpowder and cement craft cost reverted back to normal ark default. All craft costs unchanged now.

Обновление: 29 февр. 2016 в 7:32

Important change:
- Cement craft cost slightly increased to also need 1 thatch now, necessary for my bulk crafts mod to balance things out.
*Edit: I reuploaded immediately, made a silly mistake*

Обновление: 29 февр. 2016 в 6:49

Обновление: 27 февр. 2016 в 22:16

- Raw meat and Raw prime stack limit increased from 300 to 1000.
- Small fix for some resource engrams.

Обновление: 24 февр. 2016 в 19:51

- Urgent fix to solve problem of Charcoal not auto stacking after being burnt from wood in cooking structures.
- If your food storage structures are giving back Spoiled Meat thats not auto stacking, please rebuild it.
Okay I'm pretty sure all the bugs are solved finally. Definitely pushed this all the way here.

Обновление: 24 февр. 2016 в 9:47

- Added Oil stacks to 10000. yay
- Added Charcoal stacks to 10000. yayay
- Special method added to work flawlessly with all my other crafting mods, and in any load order.

Обновление: 24 февр. 2016 в 0:53

Sorry Urgent fix
- Stops engrams from duplicating when learned on player.
- Possible fix for old engrams needing to be relearnt.
- Possible fix for other mod crafting structures to see the engrams.
- Added Bug Repellant stacks too (10000).

Обновление: 23 февр. 2016 в 19:22

Hopefully the final update needed:
- Important Fix for jerky to correctly spoil now.

Обновление: 23 февр. 2016 в 17:54

- Spoiled Meat stacks to 3000 now.
- Organic Polymer stacks lowered to 1000.

Обновление: 23 февр. 2016 в 0:02

- Fixed Meat Jerky to craft now.
- Meats adjusted: Raws 300, Cooked 3000, CookedPrime 1000, Jerkys 500.
- Fixed Engrams not appearing inside crafting stations.