Garry's Mod
Patrol Routes STool
Mostrando 1-10 de 15 aportaciones
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Actualización: 9 MAR 2018 a las 4:37 p. m.

- Replaced effects with clientside models for rendering the nodes. This should fix a weird incompatibility with another mod, which made nodes not render for some people.

Actualización: 4 MAR 2018 a las 8:09 a. m.

None Provided

Actualización: 6 FEB 2018 a las 9:37 a. m.

- New feature: Wire Assigners.
- All NPC's will now correctly stop following a route to attack an enemy if strict is disabled.
- Added Tool Mode selection to the Toolmenu.
- Autoassigners are now visible when not holding the tool.
- Right clicking an Autoassigner won't delete it anymore. Use the remover tool for that.
- Right clicking an Autoassigner or Wire Assigner will now update the stored route and settings.
- Autolink is enabled by default.

Actualización: 15 MAR 2017 a las 10:21 p. m.

- Fixed bugs related to route rendering in multiplayer.

Actualización: 14 MAR 2017 a las 11:29 p. m.

- Fixed a couple of bugs related to autoassigners.

Actualización: 14 MAR 2017 a las 8:35 p. m.

- Added Autoassigners.
- Changed usage help text.

Actualización: 19 FEB 2016 a las 9:14 a. m.

- Fixed error spam when using "Undirected Links".

Actualización: 18 FEB 2016 a las 12:49 p. m.

- Added compatibility with the GMod Save system.

Actualización: 17 FEB 2016 a las 6:25 p. m.

- Fixed a little typo that completely broke the tool in the last update.

Actualización: 17 FEB 2016 a las 6:04 p. m.