Don't Starve Together
Playable Pets
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Обновление: 20 апр. 2016 в 1:44

Обновление: 20 апр. 2016 в 0:19

Bug Fixes

  • Fixed Catcoon dens not being craftable.

Обновление: 19 апр. 2016 в 20:21

Bugs

  • Catcoon no longer does a jump attack when preforming other actions with all craft on.

Обновление: 19 апр. 2016 в 17:54

Fixed Bugs/Crashes

  • Fixed mobs not spawning with their homes and being unable to place them down.

Обновление: 19 апр. 2016 в 16:44

New Additions

  • Some Mobs now have special homes to call their own. Homes will provide heat and shelter to keep their owners alive.
  • The configuration option for "MobAllCraft" is now implemented for all characters (except for Giants).
  • A new configuration option to control how monster homes are obtained.
  • New portraits have been added.
  • Pig Torch can now be crafted by Pigs.

Fixed Bugs/Crashes
  • Fixed Nightmare hound being unable to chop or mine when MobAllCraft was enabled.
  • Fixed Werepig crash(?)

Misc
  • Improved the code in some areas.

I know its been over a month late and there isn't as much as one would expect. I was caught up in some nasty personal matters that really cut my time short over the month.
Just so you know, I won't be balancing any actions that you obtain when you turn MobAllCraft on, and actions might be buggy, report any issues you find in the bug thread.

Обновление: 7 апр. 2016 в 17:16

Bugs/Crashes

  • Fixed a crash relating to the new update that required assets that no longer exist.

Обновление: 29 февр. 2016 в 3:59

Fixed Bugs/Crashes

  • Fixed Tallbird using Varg hitsounds.
  • Fixed Treeguard using Varg hitsounds.
  • Spiders no longer move when sleeping.

Additions
  • Hounds now use their own respective icons.
  • Added a WIP mod config (only works on Nightmare Hound atm). It enables/disables "All Actions" mode.

Misc
  • Cleaned code.
  • Added new "sleep" code for an upcoming update.
  • Prepped the mod for when the "Home" update is finished.

Don't worry, Playable Pets -Cute is still being worked on. What I'll do with it is once I have a few mobs in there, then I'll release it as a filler mod.

The new "Home" update will add special homes for some mobs. Mobs can sleep and hide in their own homes, homes might also give temporary buffs to their respective mobs when they are nearby. There will be a config on release that will allow control on how the homes are obtainable.

Expect it coming out later in the week, alongside a finished "All Actions" config.

Обновление: 27 февр. 2016 в 21:48

Fixed Bugs/Crashes

  • Fixed Deerclops not respawning on death.
  • Updated catcoon code to match with the other mob's code.

Обновление: 27 февр. 2016 в 18:56

Fixed Bugs/Crashes

  • Nightmare hound no longer crashes the server when equipping something in the body slot

Обновление: 26 февр. 2016 в 22:11

Fixed Bugs/Crashes

  • Mossling now attacks multiple times during his spin attack instead of just once.

Balance Changes
  • Moose Goose now has a somewhat fast passive health regen.(temp)

Additions
  • Added new artwork for Hound, Ice Hound, Hell Hound, Lavae, and Catcoon

Sorry if the updates are being a bit minor this past week. A lot of the work I'm doing is stuff in wip and not ready to be released yet. Heres a little teaser for whats to come in a future update:

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=633411554