XCOM 2
Less Gravely Wounded
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Uppdatering: 8 mar, 2016 @ 13:56

Uppdatering: 21 feb, 2016 @ 16:11

Uppdatering: 19 feb, 2016 @ 22:45

Uppdatering: 15 feb, 2016 @ 14:33

Uppdatering: 12 feb, 2016 @ 14:18

Uppdatering: 12 feb, 2016 @ 11:26

Checked how wound points were calculated, and noticed that they were being checked inappropriately - should be fixed.

Uppdatering: 10 feb, 2016 @ 13:21

Uppdatering: 10 feb, 2016 @ 13:17

Modified wound timer lengths in order to make the game stop declaring a light wound as "grave" and so on.

Uppdatering: 9 feb, 2016 @ 9:19

Uppdatering: 9 feb, 2016 @ 2:21