ARK: Survival Evolved

ARK: Survival Evolved

Storage Enhancer
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Opdatering: 7. nov. 2016 kl. 19:53

Updated better campfire - Made it able to be picked up (requires it to be full health before allowing pickup)
Updated mortar & pestle - Added items that were missing (including scorched earth items)
Updated better smithy - Updated to have all current items (including scorched earth items)

Opdatering: 6. nov. 2016 kl. 17:45

Updated better smithy

Opdatering: 4. juli 2016 kl. 11:41

Temporarily removed the ability to craft new outlets from the mod. Existing ones will remain and function. I've added a crafting station for many of the items. This will correct all the issues I've had with the mod recently. I haven't had much time to go over the mod but from reports I'm getting things appear to be working good now. Thanks for the patience!

Opdatering: 4. juli 2016 kl. 9:08

This build is not tested yet. I haven't had enough time to test it but I would expect it will work. This should fix the placement of items on platforms. It also changes how some of the items are crafted. Items are no longer crafted from their core components and will require better smithy to be crafted. Sorry but I just didn't have enough time to test in game. It does work in the dev kit so I would expect it will work.

Opdatering: 3. juli 2016 kl. 14:08

This build is not tested yet. I haven't had enough time to test it but I would expect it will work. This should fix the placement of items on platforms. It also changes how some of the items are crafted. Items are no longer crafted from their core components and will require better smithy to be crafted. Sorry but I just didn't have enough time to test in game. It does work in the dev kit so I would expect it will work.

Opdatering: 28. juni 2016 kl. 22:48

Item repair and destroy mats corrected on all structures.

Opdatering: 27. juni 2016 kl. 22:38

Fixed item destruction to give correct resources.
Added an upgraded forge - Cooks at 3x and holds 3x mats.

Opdatering: 6. juni 2016 kl. 20:25

Corrected campfire to accept primes and fish
Attempt at making weapon cabinet accept modded weapons. (This may not work)

The electric outlets are not working how I intended. I have made it so that the ones you've already crafted should work now but they still have the light emitted. I wouldn't make these at this time.

Opdatering: 27. maj 2016 kl. 20:34

Made campfire so it can cook fish now.
Added generator with no sound.
Added air conditioner with double the insulation and range (also no sound).
Added refrigerator with 100 slots (no sound).
Added electrical outlet that emits no light.
Added vault with 300 slots.

Opdatering: 29. mar. 2016 kl. 19:34

Corrected better smithy so it can be placed and added prime meat to be able to be cooked in better campfire