Garry's Mod
CO-OP Gamemode
Mostrando 21-30 de 59 aportaciones
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Actualización: 23 ABR 2020 a las 14:12

None Provided

Actualización: 27 JUL 2017 a las 10:43

- fixed dropping of unused ammo

Actualización: 22 JUL 2017 a las 1:42

- zombies and headcrabs are no longer RNG but deal more damage

Actualización: 27 MAY 2017 a las 0:40

- the spawning is prevented only if realism mode is enabled

Actualización: 27 MAY 2017 a las 0:31

- fixed grenades, when players move out of the spawn the game will start and no more people will spawn, trying to drop weapons when bare handed no longer causes errors

Actualización: 26 NOV 2016 a las 0:24

- the damage scaling has been reduced

Actualización: 25 NOV 2016 a las 23:21

- difficulty now scales with player count

Actualización: 25 NOV 2016 a las 6:38

Players can now use whatever playermodel they want. Players can only carry 4 weapons at a time (including fists). The damage viewpunch has been reduced. If a map is not found on level change, players disconnect after 5 seconds. NPC weapon support has been tweaked.

Actualización: 30 SEP 2016 a las 6:26

- balanced weapons

Actualización: 27 SEP 2016 a las 12:10

- fixed balancing issues