Men of War: Assault Squad 2

Men of War: Assault Squad 2

RobZ Realism mod
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Mis à jour le : 24 mars 2016 à 12h01

Update 1.18.6 balance patch
- Changed price of following units:
Jagdpanther from 1800 to 1950
Pershing from 1700 to 1600
Super Pershing from 2300 to 2200
M36B1 from 950 to 900
Jumbo 76 from 1550 to 1400
Sd.Kfz 234/4 (pak-40 puma) from 400 to 475
churchill Mk.VII from 1000 to 900 (950 for croc and AVRE)
- moved BM-8 rocket tank from SP to MP menu
- moved US halftracks with guns from transport to support menu (artillery for the 105mm)
- increased accuracy of direct firing howitzers 95mm and up
- decreased HEAT accuracy for direct firing howitzers 75-76mm
- changed arc for direct firing howitzers as last patch sort of broke it
- made cars less resilient to bullets and can no longer take direct HE hits and survive
- increased price of all artillery by 100MP
- increased delay of all artillery by 5 minutes
- made mobile (self-propelled) version of all artillery guns cost 250 more than the manned version
- fixed the US 37mm autocannon on the M15 halftrack
- changed armor of super pershing mantlet plate from 114 to 80 (as this plate was taken from the armor of a panther)
- M36, M36B1, M26 pershing and Super pershing now carries 4 HVAP rounds
- some localization issues

Mis à jour le : 19 mars 2016 à 7h53

Update 1.18.5 hotfix
- Fixed Maus armor
- Fixed engine will not go idle if transmission is broken
- Fixed 120mm mortar arcs
- Edited arcs and view for mortar halftracks to be wider
- Edited spalling so it does not multiply by the shell bouncing around
- Added blastwave damage to tanks vs big shells like karl 600mm, 380mm.. etc..
- Minor changes and bugfixes

Mis à jour le : 17 mars 2016 à 18h03

Update 1.18
- added mortar carrier halftracks (ger,brit and us)
- added Stuart I and VI to brit
- added soviet rifle only squad
- added 4 new tank components (gun breech, transmission, horizontal turret drive and vertical gun drive). All can be damaged, repaired and destroyed
- edited crew bailing to not be a permanent kill. The tank will be crewable after a certain time unless it gets broken in the meantime
- edited volksgrenadier skill to be worse, price also changed
- edited karl price and range
- edited 85mm soviet gun penetration
- edited spalling damage and added more variables to the system
- edited accuracy with AP and APC shells (better for AP, worse for APC)
- edited panther's reverse gear to be slower
- edited penetration of the 100mm BS-3 soviet gun
- edited range of 100mm BS-3 soviet gun, 122mm soviet gun and 90mm super pershing
- edited direct firing howitzer ranges and arcs depending on muzzle velocity
- edited some MP prices
- edited goliath so its easier to kill and will never get crew injured
- increased >105mm HE shell damage range
- fixed shells with Cap will no longer shatter
- fixed turning the engine on/off would allow a vehicle to drive with broken tracks
- moved german halftracks with cannons down to the support menu
- bug fixes
- some mission fixes
- minor changes

Mis à jour le : 20 févr. 2016 à 5h24

Update 1.17
- Fixed bullet quant error (finaly)
- Increased MG42 price by 5 MP
- Fixed Ukraine map

Mis à jour le : 17 févr. 2016 à 15h49

- fixed SS camo will not change if the unit is tagged "texmod_set"

Mis à jour le : 17 févr. 2016 à 15h42

update 1.16
- made new version to not confuse with the dubble 1.15 update i did
- added 1945/postwar mode to seperate maus and other latewar/postwar tanks that was made in the war but not actually in service in ww2 (IS-3, black prince and centurion)

Mis à jour le : 17 févr. 2016 à 13h17

small fix
- Made user defined settings have same MP gain as normal games

Mis à jour le : 17 févr. 2016 à 7h12

update 1.15
- Updated some shells and shell textures
- Changed some penetrations (US 90mm APC(APCBC-HE) most noticeable, but others aswell)
- fixed some skirmish issues like blue troops
- changed accuracy for some guns
- changed zeroing accuracy for panther (not veteran)

Mis à jour le : 12 févr. 2016 à 1h18

Update 1.10
- Added skrimish support for all non DLC missions
- Added alot of new textures for SS, Heer and US with correct ranks details and camos
- Added new infantry to squads with the correct ranks (Sergeants and Corporals to US squads and Rottenfuhrer, Unterscharfuhrer and other german ranks to their squads)
- Added SS Schutze infantry (not used in MP)
- Extended veterancy levels from 1-8 to 1-10 and extended all values inbetween 5-10 (this effects weapon level 5-10, so most elites will be slightly worse as base accuracy, but can still earn their way to level 10 which is the old value)
- Fixed fallschirmjäger squad no longer getting StG44 in 1943
- Some changes to AI, but still not fully functional yet
- probably more stuff

Mis à jour le : 4 févr. 2016 à 16h14

- Fixed so M3 Grant is available in 1941