Garry's Mod
Improved Stealth Mod
กำลังแสดง 1-10 จาก 25 รายการ
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อัปเดต: 5 พ.ค. 2016 @ 11: 19pm

- Removed buggy tranquilizer ammo entity.

อัปเดต: 5 พ.ค. 2016 @ 3: 32pm

- You can now damage and kill stunned and sleeping enemies.
- Changed skins for Tranquilizer Gun and Stun Baton.
- Added descriptions to all stealth tools.
- Added spawn icons for all stealth tools.
- Fixed gun turning invisible when grabbing a prop and a corpse at the same time.

อัปเดต: 13 มี.ค. 2016 @ 6: 28pm

- Added Stun Baton.
- Added Tranquilizer Gun.
- Fixed third person animations for stealth tools.
- Fixed NPCs not doing melee attacks.
- Fixed compatibility for TFA weapons with attachable suppressor.
- Default compatible weapons are not included in the settings files anymore.
- Added new CVARs: stealth_sensortime, stealth_sensorrange and stealth_sleeptime.

อัปเดต: 28 ก.พ. 2016 @ 7: 08pm

Update:
- Fixed a small error with the Proximity Sensor.
- Now it works with all NPCs, even if Stealth is disabled.

อัปเดต: 26 ก.พ. 2016 @ 8: 55pm

- Added new stealth tool: Sound Grenade.
- Added new stealth tool: Proximity Sensor.
- Dynamic Lights don't affect visibility anymore.

อัปเดต: 19 ก.พ. 2016 @ 8: 45pm

- "Keep Corpses Override" won't spawn corpses in T pose anymore.
- Added compatibility with "Blood and Gore Overhaul" and "Gib Mod".
- Added ConVar: stealth_alertondamage.

อัปเดต: 17 ก.พ. 2016 @ 4: 33pm

- Enemies will be alerted instantly if you shoot them directly.

อัปเดต: 14 ก.พ. 2016 @ 8: 01pm

- Enemies will stop moving if they spot a player while investigating something.

อัปเดต: 13 ก.พ. 2016 @ 9: 30pm

- The "Danger" meter now has a minimum working range of 1000. You'll be able to see the danger of detection from a farther distance if you're hiding in the dark.

อัปเดต: 10 ก.พ. 2016 @ 5: 51pm

- Fixed bug with enemies becoming invisible after spotting a player.