Garry's Mod

Garry's Mod

Star Wars Vehicles: Episode 2
11-20 van 24 items weergegeven
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Update: 20 mrt 2016 om 12:19

Sentinel:
  • Fixed error on destruction

Lambda:
  • Added new engine effects

Acclamator, Munificent:
  • Fixed ships not being healed when within radius

Update: 10 mrt 2016 om 13:22

Star Destroyer, Republic Cruiser:
  • Fixed weapons being removed by GMod's stupid "crazy physics" system

Update: 10 mrt 2016 om 13:10

Ignore this update. I screwed up.

Update: 7 mrt 2016 om 11:47

Lambda, Consular, Blockade Runner:
  • Fixed only one passenger being accessible

Update: 4 mrt 2016 om 14:06

General:
  • Added Bloodfin Speeder
  • Added Consular-class Cruiser
  • Fixed bugs and errors

Update: 23 feb 2016 om 14:06

General:
  • Fixed problems caused by GMod Update
  • Moved Blockade Runner, Lambda, LAAT, Sentinel here from Episode 1

The vehicles have been moved over due to addon size issues (Without moving them I would not have been able to update this pack)

Update: 13 feb 2016 om 12:06

General:
- Updated to be compatible with latest Episode 1.

Update: 12 feb 2016 om 12:58

Capital Ship Update

This update contains two "Capital" ships for both the Republic and CIS
These vehicles have ship bays. When in the bay or close to the ships, you will
be healed and if the Capital ship should jump to lightspeed, you'll be taken with it.


General:
- Added Acclamator
- Added Munificent

Update: 31 jan 2016 om 15:03

General:
- Removed Episode 1 "subscribed" check

Star Destroyer:
- Fixed hull display

Update: 31 jan 2016 om 9:52

General:
- Added Star Destroyer
- Added XJ-6 Speeder
- Added Delta-7
- Moved Snowspeeder to here.
- Moved Storm IV to here
- Moved Geonosis Fighter to here
- Moved STAP here

Snow Speeder:
- New model
- New engine sound

STAP:
- Added new engine sound