Tabletop Simulator

Tabletop Simulator

Dragon Tamers
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Update: 25 Jan, 2016 @ 8:17pm

Hey guys,

Here are the changes:

-- small changes to the treasure items descriptions.
-- small changes to the barrel chance cards.
-- Resized some of the table text. I hope it loads properly for you guys.
-- Rewrote some of the rules to make more sense.
-- Mystical Dragon Leash should be locked on top of the dragon when it is found so all players know its active and found...

Have fun and thanks for all subs,

Cable Guy...

Update: 25 Jan, 2016 @ 6:33pm

Hey guys,

Interesting update today. A lot of people said there is not enough space to roll the dice on that table. So i changed the table to a big one and changed the background. Let me know if the background picture is ok and also if the game feels too small for the table.

-- Changed the table to a custom large one with a new background picture. Should have PLENTY of space to set up and roll the dice now.

Cable Guy...

Update: 25 Jan, 2016 @ 5:39pm

Update: 25 Jan, 2016 @ 5:36pm

Hey guys,

New Changes:

-- Clarified some of the rules regarding how the host prepares the Mystical Dragon Leash before starting the game.
-- Changed one of the treasure items to say that it can attack any opponent.
-- Corrected some more spelling errors.

In the next update I will correct the Ork to Orc.

Cable Guy...

Update: 25 Jan, 2016 @ 2:33am

Hey guys,

Changed the thumbnail of the game. Now its a dragon on a leash. How appropriate right ? :D

Cable guy...

Update: 25 Jan, 2016 @ 2:30am

Update: 25 Jan, 2016 @ 2:25am

Hey guys,

Here are the latest changes:

-- Named all the treasure items to match the treasure items of their cards.
-- Renamed the Barbarian to Viking.
-- Renamed the Warrior to Knight.
-- Renamed the Knight to Centarus.
-- Fixed some of the spelling errors.
-- Changed the cards of the treasure items to reflect the name changes.

Let me know if you guys think the changes are ok. The model for the Viking may be changed. But for now, since he has the Helmet with Horns, I think it fits.

Thank you,

Cable Guy...

Update: 25 Jan, 2016 @ 12:35am

Update: 25 Jan, 2016 @ 12:12am

Hey guys,

Lots of folks complained that it is hard to count the squares because the color blends in. So here is the latest change:

-- I now made two squares the safe squares, with similar colors that you can now easily count. This does not change the game. But now light blue squares and turquoise colored squares are safe.

This idea came from chess boards, they have interchanging patterns...

Let me know if it helps, or the colors are too much...

Thank you,

Cable Guy...

Update: 24 Jan, 2016 @ 11:58pm

Hey guys,


So I've been working hard on this. I hope it's getting along the way of becoming a cool game to play.

Latest updates:

-- Changed the treasure chests to actual chests that can hold the treasures.
-- Updated some of the Barrel Chances that said heal all players for ... blah blah blah.. to actual reasons for why they heal.
-- Hovering over monsters will now show you what dice roll you have to avoid in order not to get hit by them.
-- Still correcting some of the errors in the spelling.

Thanks guys,

Cable guy...