Space Engineers

Space Engineers

Holographic Radar
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Actualización: 27 FEB 2016 a las 10:45 p. m.

Added /holo-display command to toggle the display to the new experimental mode
Changed save file structure and reset the save file.

Actualización: 25 FEB 2016 a las 2:43 p. m.

Updated mod to be compatible with the latest release. (Draygo)

Actualización: 22 FEB 2016 a las 6:33 p. m.

Actualización: 7 FEB 2016 a las 10:06 p. m.

New release!
Radar and Holotable blocks are now buildable on small ships (Draygo)
Added the ability to change the placement of the hologram in relation to the holoblock (Draygo)
Fixed Material requirements for functional level (Draygo)
Forced en-US reading of data values to attempt to fix possible localization issues with the Convert method. (Draygo)

Actualización: 3 FEB 2016 a las 10:09 p. m.

Actualización: 3 FEB 2016 a las 10:01 p. m.

Now works through Pistons and Rotors (Draygo)

Actualización: 3 FEB 2016 a las 3:43 p. m.

Bugfix for an issue that could lead to the log file filling rapidly.

Actualización: 2 FEB 2016 a las 9:48 p. m.

Added /holo-show command

Actualización: 1 FEB 2016 a las 6:59 p. m.

Added Emissive textures to DX9 model (Shaostoul)
Added /holo-vox command (Draygo)
Fixed small holo display issue (Draygo)

Actualización: 30 ENE 2016 a las 4:40 p. m.

Fixed neutral grids not showing as neutral.
Segmented the radar result into 8 parts and updated them one at a time, should result in a general performance increased.
Cached attached radar block so it does not need to be rereferenced unless the title changes.