Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Star Wars, Build 0.6 NO LONGER WORKS
Mostrando 1-8 de 8 aportaciones
Actualización: 28 MAR 2016 a las 7:54

- Replaced Jedi Model with Starkiller (Thanks to PLOUPLOU http://gtm.steamproxy.vip/profiles/76561198076742758/)

- Added hit sounds to blaster shots
- Added hit sounds to quarterstaff

- Nerfed Bowcaster Damage 45 ----> 35
- Gave quarterstaff same attack damage/damage type and timings as lightsabers ( no more blunt staff lightsabers :3)


- Modified movement speeds and accelerations of Jedis and Siths (no more knight speed sluggishness for the only melee class)

Actualización: 26 FEB 2016 a las 4:36

- Added bounty hunter model for mason vanguard (thanks to PLOUPLUO http://gtm.steamproxy.vip/profiles/76561198076742758/)

Actualización: 21 FEB 2016 a las 18:55

Merged a lot of code from Lasersword mod. Thanks to for making the mod and releasing the source files. http://gtm.steamproxy.vip/id/Campones/


Improved saber hit sounds.

Fixed sabers staying on after being unequipped.

Rifles no longer need to be reloaded.

Actualización: 18 ENE 2016 a las 8:19

Added Laser Projectiles
Added Bowcaster
Added Darth Maul's Saber (thanks to http://gtm.steamproxy.vip/id/DiCHWer/)
Team colored Sabers
Saber sounds.

Actualización: 16 ENE 2016 a las 18:30

Improved Sabers
Added placeholder Jedi/Sith Models
Added Han Solo

Actualización: 12 ENE 2016 a las 2:18

Fixed Ragdolls, Added Blaster Rifles

Actualización: 11 ENE 2016 a las 1:07

Actualización: 11 ENE 2016 a las 1:05