Garry's Mod
GMSC Tornado Valley
11件中 1-10 を表示
< 1  2 >
更新: 2019年8月25日 @ 11時51分

*Fixed some more missing textures.

Going to get rid of clipping eventually.

更新: 2019年8月17日 @ 19時51分

*Fixed a few lag issues. More to come later not detailed.

更新: 2016年4月2日 @ 19時36分

*_UPDATE

更新: 2016年3月31日 @ 19時20分

*_UPDATE

更新: 2016年2月7日 @ 0時03分

*_UPDATE

更新: 2016年2月2日 @ 18時48分

*_UPDATE

更新: 2016年1月12日 @ 22時31分

+ Removed fog in buildzone and added fog to spawnroom.
+ Added rear door to police station that for some reason wasn't there.
+ (Re-)Added the bathroom wall in the police station.
+ Added kill barrier inside radar silo. (Can't see how to fix the weird missing triangle on the radar, fyi. XD)
+ Added newer buildzone house version. (NOTE: It is not breakable as of yet. But the fence has been removed!)

* More spawnroom optimization.
* Changed spawnroom teleportation dropoff thingy.
* Fixed trailer park extra roofs spawning. (Someone likes to use outdated buildings.)
* Textured the police station interior.
* Fixed weird texture problems inside the weather station building.
* Tornado performance has been enchanced alittle. (Hopefully no crashing.)
* Play area optimization.
* Crane leg fad distance so it doesn't look like the crane floats. (Might change again later.)
* Changed sky cloud displacement. (Will have to change again so it looks higher up though.)

更新: 2015年12月31日 @ 10時36分

+Added a default fade distance for all props in the map for better performance.

*Fixed a few visual bugs with the water so it should work fine now.
*Optimized the map more so it lags less.
*Buildzone updates. A little more work to be done till that things done.


Have yet to get to the tornado problems. <.<
Might add a temporary fix for the laggy nadoes. Lag is being caused by the newer version of the tornadoes which cause more spin on the props cause faster collisions.

更新: 2015年12月26日 @ 21時31分

*Partially fixed some of the visual problems but may still happen.
*Optimized the spawnzone room thing whatever it is cause some people dont know how to nodraw.
*Changed map name for non-major build. Will just do this itll final('ish) build
*Stop signs arent errors.

*Changed some shit that I didnt mention so thats whatevers fixed.

更新: 2015年12月23日 @ 20時52分

*Fixed particles not working.