Counter-Strike 2

Counter-Strike 2

Subvert (devtextures)
Mostrando 1-10 de 10 aportaciones
Actualización: 22 DIC 2015 a las 2:27 p. m.

- Fixed several runboosts that allowed players to escape the map
- Fixed players getting stuck behind T-spawn directional signs
- Updated player models to the sneaky-beaky SAS and the potato Balkans

Actualización: 20 DIC 2015 a las 5:06 p. m.

- Fixed the compile error that was preventing T to A from rendering
- Added staircase along T to A
- Fixed radar incorrectly showing location of T-spawn
- Trimmed dead space around T-to-A area

Actualización: 19 DIC 2015 a las 10:10 p. m.

- Moved T-spawn further from mid and B
- Removed old T-mid
- Added double-doors to T-mid
- Removed spawn drop to B
- Updated radar

Actualización: 19 DIC 2015 a las 5:04 p. m.

- Added roof over drop entrance
- Completely reworked cover on B
- Mid self-boost no longer possible if vents are broken
- Added block to allow CTs to enter A-side mid
- Moved mid-B connector to favor CTs and prevent early rushes
- Blocked drastic sight from A to B through CT
- Fixed radar

Actualización: 16 DIC 2015 a las 3:30 p. m.

- Added connectors:
- T-main to mid
- B house to mid
- Added self-boost near mid vent

Actualización: 16 DIC 2015 a las 8:32 a. m.

- Pushed back T-spawn
- Artificially lengthened T mid with connectors
- Slightly reduced size of B-site
- Added secondary route to B through CT spawn
- Moved door closer to mid connector on A
- Added secondary route to A through T main
- Removed diagonal walls in T main
- Added large rounded wall to T main
- Added pillars to A site
- Slightly moved A orangebox to give Ts entering site more cover
- Shortened Long A
- Fixed white paint on CT ramp not appearing
- Adjusted lighting
- Updated radar

Actualización: 15 DIC 2015 a las 7:32 p. m.

- Updated radar
- Fixed a disgusting corner in T-spawn (workshop only updates if there is a physical map change :P)

Actualización: 15 DIC 2015 a las 6:38 p. m.

- Overhauled mid
- Added central pillar to improve navigation

Actualización: 14 DIC 2015 a las 3:25 p. m.

- Fixed several out-of-map boosts
- Removed Long-A plateau (sorry, Ryra!)
- Reworked cover on A-site
- Added second crate to boost to allow runboosts
- Updated radar with mid box

Actualización: 12 DIC 2015 a las 12:24 p. m.