Invisible, Inc.

Invisible, Inc.

Dr.Pedler - agent mod
Mostrando 11-20 de 30 aportaciones
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Actualización: 31 MAR 2016 a las 5:01 a. m.

something fixed probably

Actualización: 20 MAR 2016 a las 2:45 a. m.

russian text corrected

Actualización: 19 MAR 2016 a las 3:31 p. m.

There was typo

Actualización: 8 MAR 2016 a las 2:36 a. m.

+ small attunements of previous hud fix

Actualización: 8 MAR 2016 a las 12:52 a. m.

Thanks to VAlex(Alvic) and Wodzu_93(Adamk1993r) who separatedly convince me to do it, hud fix: cover shields, camera "rec" message etc works with wireframes off.

Actualización: 5 MAR 2016 a las 7:31 a. m.

There was very uncool mistake (by accident Tony's body wasn't allowed to be dragged), that I made long time ago (or not so old, when modding support was added?) in Pedler mod and it was copied to all my other agent mods =\
I guess not a single mod user ever had Tony shot or knocked out.

Anyway I updated it, and all other my agent mods.

Actualización: 16 FEB 2016 a las 7:39 a. m.

File to manually change mod into Russian added. ~5KB, shouldn't bother you if you don't need it.

Actualización: 24 ENE 2016 a las 4:46 a. m.

minor upd: no more annoying Scan-grenade error-log in Dev mode (only modders will see difference I guess)

Actualización: 21 ENE 2016 a las 5:51 a. m.

Since alpha edition of Strelock's KWADTool is provide new opportunities, animation issues fixed:

Actualización: 17 ENE 2016 a las 2:55 a. m.

Made mistake last time, reverted to previous working version >_>