Reassembly

Reassembly

Star Wars Galaxy
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Update: 2 Jan, 2017 @ 9:39am

1/2/17 - version 1.07
-normal sized galaxy so there's less empty space
-TIE fighters will spawn more often
-Killik Breeder drones are now Nurse drones. The factory function on drones never worked.
-added more Abominors

- The Eternal Fleet faction reworked
- New ship designs
- Modular guns rebalanced
- New explosion amplifier

Update: 30 Dec, 2016 @ 5:49pm

12/30/16 - version 1.06
-Rebalanced the thrusters on the human factions. Small ships are still fast, but capital ships are much slower than they

used to be. Empire is much slower than everyone else.

-Added more buildings to the Empire and Alliance

-Anchor blocks for most factions

Empire:
-Stats buffed on the Death Star. Longer delay on the super laser.
-New Gravity Well tractor beam and two new ships that use it. Immobilizer 418 Cruiser and the Interdictor-class Star

Destroyer

Alliance:
-New MED beam and a Hospital Ship

Vong:
New Healing Organ and a Dovin Basal Interdictor

Killik:
The Telespawner block has changed to a "Hormone Injector" healing beam

Vagarri:
The Energy Bombs are now magnetic

Ssi-ruuvi:
New Designs
Damage increased on the paddle-beams
Armor durrability increased

Update: 28 Dec, 2016 @ 2:20pm

12/28/16 - version 1.05
-reworked the stats on the Selentium blocks to make more sense. Added the mothership so more blocks will be available

as a playable faction.

Update: 21 Feb, 2016 @ 10:15am

2/21/16 - version 1.04
-fixed a bug with the Silentium command module

Update: 14 Dec, 2015 @ 7:41pm

12/14/2015 - version 1.03
-removed the patrol craft and skipray designs from the Empire. The game liked them too much and never used the TIE

fighter designs.
-Finally got Compressed Explosives working. New Vagaari weapon.

Update: 7 Dec, 2015 @ 8:36pm

12/7/2015 - version 1.02
- Faction colors fixed for user control
- Solar panels for Separatists
- Vagaari deploable turrets are now also mines
- New Vagaari Bomb added
- New Silentium Sunburst weapon added
- A few new ships added

Update: 5 Dec, 2015 @ 5:09pm

12/5/2015 - version 1.01
- Fixed Killik Nest ship
- Vong Grand Cruiser no longer a spinner
- Revised Empire and Alliance ships to make unlocking capital ships easier

Update: 5 Dec, 2015 @ 5:00pm

12/5/15
MAJOR UPDATE

  • Cities are smaller/less in the way.
  • The Empire Proton Beam gun - reduced splash damage from 50 to 40.
  • Pirate thrusters now fall between the Empire and Alliance in strength rather than being the same as the Alliance.
  • Revised some of the default capital ships for the starting factions. They now have less weapons equiped to make them a little easier to unlock.
  • Added the final World Ship and Battleship designs to the Yuuzhan Vong. The Grand Cruiser is no longer a spinner.
  • Added eight new factions to the outer-regions of the galaxy. Seven of which are playable.
    They are:
    Separatist Holdouts
    Chiss Acendancy
    Ssi-ruuvi Imperium
    Vagaari
    Killik
    The Eternal Fleet
    Abominor (non-playable)
    Silentium

Update: 17 Nov, 2015 @ 2:52am

11/17/15
Reduced the map size. Still bigger than the default map, but some people were having trouble with the super-large map.
Fixed charged weapons to properly fire at half-charge. (except the death star laser. that still needs full charge)
Solar Panels are more fragile.
Spawns updated so larger ships spawn more often.
More ships built.

Update: 13 Nov, 2015 @ 10:00pm