Duck Game
Medieval Mischief
Показване на 1 — 2 от 2 постъпления
Обновление: 1 ноем. 2015 в 8:27

Generally shifted focus much more on sword play and tactical movement
- more opportunities for interesting wall jump combos
- each player starts with a sword, no more sword spawners
- replaced mines by grenades and added 2 more grenade spawners
- more spike pits, no water pool
- minor geometry adjustments

Обновление: 30 окт. 2015 в 19:41