Don't Starve Together

Don't Starve Together

Super Hound Waves
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Aggiornamento: 27 apr 2022, 22:23

Aggiornamento: 27 apr 2022, 20:38

Fix bad announce for few mobs

Change mod priority to load AFTER nearly everything else in hopes brain behavior doesn't get erased

Honor server settings for ICE/FIRE hounds

Few tweaks to make mobs more aggressive vs last update

(BUG - Mobs will spawn in the ocean and be stuck....)

Aggiornamento: 29 ago 2021, 10:02

Mobs should sorta attack other things periodically. Though, the reason hounds do it so well is because they have the long "taunt" animation which allows you to get a lot of distance between them....which causes the retarget to happen.

Also added setting in mod options to just disable all waves if you want

Aggiornamento: 29 ago 2021, 9:44

Aggiornamento: 16 lug 2021, 16:32

Aggiornamento: 27 mag 2021, 20:39

Whoops. Fixed startup crash...

Aggiornamento: 27 mag 2021, 20:37

Removed example code at end of modmain.lua

Aggiornamento: 27 mag 2021, 20:33

Added new mob - Squid!

Added extra settings to mob table

Made brain added a GLOBAL function so other mods can use it

Aggiornamento: 26 apr 2020, 11:04

Fixed crashing happening with latest version of DST

(might still crash, only fixed the ones that I could recreate)

Added ability to tweak drop rate

Aggiornamento: 18 mag 2017, 9:33

Fixed a bug causing penginus to spawn outside of winter

Fixed bug not allowing varg to be diabled

Added worms to disable options