Space Engineers

Space Engineers

T.N.F. Frigate Class 'Lancehead' Mk.III
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Actualización: 31 OCT 2015 a las 2:30 p. m.

Upgraded to Mark 2!

-Added target designator/range finder on the port side keel, usable from toolbar #5, using Alysius' Remote Targeting Script.
-Added weapons module/rack with four kinetic rockets to the starboard side keel, usable from toolbar #5 (currently unguided and dumbfire).
-Added offensive payload status to the ammunition status text panel.
-Added text panel with target tracking information.

Actualización: 24 OCT 2015 a las 8:55 a. m.

Minor changes:

-Added a few filled hydrogen bottles to the cargo access container.
-Tweaked the blueprint in the repair projector.

Actualización: 24 OCT 2015 a las 6:26 a. m.

Minor changes:

-Replaced all doors with the new sliding doors.
-Redesigned the airlock, it is now using the new doors and will depressurize/pressurize according to which door you are closest doo.
-Made a minor change to the placement of one of the text screens on the bridge.

Actualización: 22 OCT 2015 a las 2:42 p. m.

After the new game update, the breaking thrusters are weak. I have therefore added:

-Reverse Mass Driver which will, when activated, decelerate the ship at an acceptable rate.
-Organized the two Mass Drivers into three timer blocks: One for forward movement, one for backwards movement, and one to deactivate both Mass Drivers.

Actualización: 20 OCT 2015 a las 11:25 p. m.

Made slight adjustments:

- Adjusted the gravity range of the Mass Driver.
- Adjusted the missile count on the bridge text screen.

Actualización: 20 OCT 2015 a las 3:13 a. m.

Published on the workshop as Mark 1!